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Which Shall Be The Title Of The GTC Newsletter?
The Corruption
Trooper blog 06/05/2009 Vote_lcap38%Trooper blog 06/05/2009 Vote_rcap
 38% [ 5 ]
The Undergrounder
Trooper blog 06/05/2009 Vote_lcap8%Trooper blog 06/05/2009 Vote_rcap
 8% [ 1 ]
The Syndicate
Trooper blog 06/05/2009 Vote_lcap0%Trooper blog 06/05/2009 Vote_rcap
 0% [ 0 ]
Extortion
Trooper blog 06/05/2009 Vote_lcap0%Trooper blog 06/05/2009 Vote_rcap
 0% [ 0 ]
Blackmail
Trooper blog 06/05/2009 Vote_lcap54%Trooper blog 06/05/2009 Vote_rcap
 54% [ 7 ]
Total Votes : 13
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Typho Raame
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Davan Kelhur
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Darc Akora
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Owen Keez
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The Vigos
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Jax Nova
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Rasper Karger
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Tal'nar Galon
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Garen Odias
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Gár The Grim
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 Trooper blog 06/05/2009

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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSat Jun 06, 2009 5:25 am

Ah, the final page of the Threat of Peace issue was awesome. It has everything we want. Nar Shaddaa, Organised Crime, and blasting people who are little spies. Very good.
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Darc Akora
Sicarius Vigo / High Agent
Sicarius Vigo / High Agent
Darc Akora



Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSat Jun 06, 2009 5:27 am

I've actually decided to hold off on reading the comics for a while so it actually takes some time to read them. I've got a couple saved up and will probably wait a few more updates to read them all.
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSat Jun 06, 2009 5:50 am

It won't take a very long time to read them. Only a few minutes. How many issues have we had? Ten or twelve? Three pages an issue. Takes about 10 - 20 to read a page. So, not that long Very Happy

And shouldn't this thread be in the SW:TOR Announcements, and not the GTC Announcements?
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Darc Akora
Sicarius Vigo / High Agent
Sicarius Vigo / High Agent
Darc Akora



Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSat Jun 06, 2009 7:51 am

Typho Raame wrote:
It won't take a very long time to read them. Only a few minutes. How many issues have we had? Ten or twelve? Three pages an issue. Takes about 10 - 20 to read a page. So, not that long Very Happy

And shouldn't this thread be in the SW:TOR Announcements, and not the GTC Announcements?

Yeah ur right... maybe ill just wait for them to finish the whole thing before i resume reading.

And aye, it should be in TOR annoucnements, not really a big deal though.
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
Jax Nova



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSun Jun 07, 2009 6:30 am

The comic was very interesting, especially the last page. Hopefully Nar Shadda will be in the game, and provide us with a base of operations.
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSun Jun 07, 2009 8:54 am

They'll have to make Nar Shaddaa now, I think. They've made a planet for each class so far.
Jedi = Tython
Sith = Korriban
Bounty Hunter = Nal Hutta
Trooper = Ord Mantell
And that means that Smuggler will need one. And there is NO better planet for a Smuggler than Nar Shaddaa.
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The Vigos
The Vigos
The Vigos
The Vigos



Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSun Jun 07, 2009 2:18 pm

I think that they said that Smuggler starts from Ord Mantell
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeSun Jun 07, 2009 2:29 pm

Did they? Oh. Then I guess Ord Mantell will get two starting classes.
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
Jax Nova



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeMon Jun 08, 2009 5:00 am

Hmmm, maybe all non-force using classes for each faction start on one planet, Republic on Ord Mantell, and Sith on Nal Hutta. We'll just have to wait and see.
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeMon Jun 08, 2009 5:10 am

Well, if there is going to be sixteen planets, I think it would be kind of stupid to have three out of the four classes starting on the same planet, especially if the classes have nothing in common. And that would leave the rest of the fourteen non-class starting planets just sitting there doing nothing until later on when we are able to travel to them.
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
Jax Nova



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeMon Jun 08, 2009 5:24 am

Makes sense. I guess the more important question is not which planet we start on, but how soon can we travel to other planets. One thing I didn't like about Kotor was that the first few hours were just running around Taris, and Dantooine before you gained control of the Ebon Hawk.
I hope its not the same in TOR, having us run around one planet for the first 10 levels or so before we get our own ship.
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeMon Jun 08, 2009 5:34 am

My personal opinion is that we'll be doing the in-game tutorial (Should they have one) on our starting planet. The tutorial could be a few small missions/quests, yet they teach you how to play the game and what controls do what, etc. At the end of the tutorial, you should be presented with your ship. Then after that, I think we should be allowed to go to whatever planet we want.

I mean, if there were only 8 planets, then, sure, we should have to spend hours and hours on each one, but sixteen is waaay to many to be confined in.
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
Jax Nova



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeMon Jun 08, 2009 6:42 am

Yeah that would be good. Given the amount of detail thats gone into this game, I'll probably be spending a few hours on the first planet anyway, exploring everything. I just want there to be the option of going elsewhere.
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The Vigos
The Vigos
The Vigos
The Vigos



Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeMon Jun 08, 2009 4:11 pm

I would love it if the game should be a vast space!!

I mean imaging having lots and lots of planets and each one having lots and lots of places to go and to do... And even having one more Planet every two months or so.

It would be great to have a whole universe to play in and lots of things to do.

The goal of the game then will change from "doing all the raids to get all the super-duper items" to just playing the game cause it's awesome! Wink
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
Jax Nova



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeTue Jun 09, 2009 2:54 am

I like that idea Torgal. It reminds me of the galaxy map in Mass Effect, where there were many star clusters, and each cluster had a few solar systems.
Come to think of it, they probably will add a planet or two with patches after some time, or in the exapnsion if the will be one.
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeTue Jun 09, 2009 9:02 am

Well, I'd rather have TOR Content Packs every couple of months. These would include an new Planet, a new Class, and new species of alien, new weapons, new force powers, etc.
It would keep the game nice and fresh, and so we could see all new locations and experience new things, and not just have the same old stuff.
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Typho Raame

Typho Raame



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeTue Jun 09, 2009 3:58 pm

Well, they wouldn't have to release all that content at once. They could have just a couple of updates per pack. And the packs could come maybe once a month, or every couple months, so they have plenty of time to make the new updates.
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Davan Kelhur

Davan Kelhur



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeTue Jun 09, 2009 8:09 pm

yeah about 2 updates a year sounds better to me, having it each month i think would be too much work for them to get out
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
Jax Nova



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Trooper blog 06/05/2009 Empty
PostSubject: Re: Trooper blog 06/05/2009   Trooper blog 06/05/2009 Icon_minitimeWed Jun 10, 2009 5:23 am

They will probably start adding content a year after the game is released, by then almost everyone would have explored the majority of the game. I'm fine with 2 a year, that would give the developers time to create everything, and not rush out half-done content.
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