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 Crew Skills

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Rasper Karger

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PostSubject: Crew Skills   Sat Nov 13, 2010 5:51 am

Another update this friday and its awesome. Bioware is pulling all the stops with this game.

This update talks about different uses for crew members and how they are implemented


Crew Skills
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Jax Nova
Trader / Intelligence Agent
Trader / Intelligence Agent
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Test: Jax Nova

PostSubject: Re: Crew Skills   Sat Nov 13, 2010 11:21 am

Oh yeah, thats what I've been waiting for, the kinds of other skill we have. Though i personaly am a bit of a Lone wolf character, so i don't think I'll have a companion with me. Besides, trying out professions in WoW was my favorite part Cool

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Yana Benora
Runner
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Test: GTC's unofficial Mechanical engineer, gunslinger and pilot

PostSubject: Re: Crew Skills   Sat Nov 13, 2010 3:39 pm

Very interresting....and I am soooo going most for scavanging...its what fits Yana best ^^.
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Typho Raame

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PostSubject: Re: Crew Skills   Sat Nov 13, 2010 3:42 pm

I'll leave all the crafting business to my companions. I'm not going to be touching that. I've got far more important things to do. Like killing people.
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Nuscian Mandrayk
Shade
Shade
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Test: Galactic Trade Commissions private physician

PostSubject: Re: Crew Skills   Sat Nov 13, 2010 5:10 pm

Biochem –the engineering of performance-enhancing chemical serums and biological implants

need i say any more about the craftng system. They have made this mad doc very happy.
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Garen Odias
Comitatus Vigo
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Test: Silent as Night, Swift as Wind, Devastating as Fire

PostSubject: Re: Crew Skills   Sat Nov 13, 2010 7:38 pm

This is very interesting. Very interesting indeed. Certainly a good use for those who like to go Lone Wolf (myself, I'm actually unsure whether I'd go lone wolf. If I don't, I will be taking a pretty female companion with me. that's how I roll).

I look forward to taking advantage of this feature.
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Darc Akora
Sicarius Vigo / High Agent
Sicarius Vigo / High Agent
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PostSubject: Re: Crew Skills   Tue Nov 16, 2010 10:05 am

Very cool update, I like a lot of what they talked about. Though did I hear right that you have to let your crew members craft and that you cant?

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Garen Odias
Comitatus Vigo
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Test: Silent as Night, Swift as Wind, Devastating as Fire

PostSubject: Re: Crew Skills   Tue Nov 16, 2010 8:30 pm

Darc Akora wrote:
Very cool update, I like a lot of what they talked about. Though did I hear right that you have to let your crew members craft and that you cant?

I personally get the impression that you can do it yourself, but it would be more economical to let your crew do it while you do other things.
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Darc Akora
Sicarius Vigo / High Agent
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PostSubject: Re: Crew Skills   Wed Nov 17, 2010 2:55 am

Ah okay, they aren't really clear on it either way, so I guess we'll see.

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Owen Keez
Corporal / Head Propaganda Agent
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PostSubject: Re: Crew Skills   Wed Nov 17, 2010 8:41 am

Crafting is fun and all, but I could never get into it, in any game, no matter how much i tried. And as for the crews doing it, I don't really know. Does having your crew working on things even when you're not playing the game mean that the craft time for some items will be really long? It basically just seems you're still crafting, just your menu is you talking to people instead of clicking the create button.
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Violet
Ghost
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PostSubject: Re: Crew Skills   Wed Nov 17, 2010 5:45 pm

I loved the crafting in Fallen Earth (only played it during the beta) because you got XP from harvesting and crafting so you could actually level up without fighting at all and since you could allocate your attributes freely I just had a crafter with just enough stats to wear some cool outfits and fight off the mobs guarding the resources (I had difficulty killing mobs the same level as me). I haven't gotten into it too much in most other games, I did some in WAR and thought it was fun and such... I'll probably max a crafting skill ASAP though Razz And waste all my money on materials and stuff (whatever's left from buying cool looking armor/clothes/dyes ofc Wink)
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Miles Kenko
Runner
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Test: 4235

PostSubject: Re: Crew Skills   Thu Nov 18, 2010 2:09 am

first let me start off by saying WHOOOOOT. been waiting for something on crafting this is what miles is all about buying seling earning more credits than jabba had fat rolls. secondly there was a bit of audio from the cometator that miles very happy something about illicit goods *grins evilly*.
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