HomeCalendarGalleryFAQSearchUsergroupsRegisterLog in
Poll
Which Shall Be The Title Of The GTC Newsletter?
The Corruption
38%
 38% [ 5 ]
The Undergrounder
8%
 8% [ 1 ]
The Syndicate
0%
 0% [ 0 ]
Extortion
0%
 0% [ 0 ]
Blackmail
54%
 54% [ 7 ]
Total Votes : 13
Similar topics
December 2017
MonTueWedThuFriSatSun
    123
45678910
11121314151617
18192021222324
25262728293031
CalendarCalendar
Top posters
Typho Raame
 
Davan Kelhur
 
Darc Akora
 
Owen Keez
 
The Vigos
 
Jax Nova
 
Rasper Karger
 
Tal'nar Galon
 
Garen Odias
 
Gár The Grim
 
Latest topics
» Convert Sony PWM-F55/F5 XAVC to Sony Vegas without Quality Loss
Thu Apr 25, 2013 12:05 pm by Charlotte123

» TERA & WOW 10% coupon code
Fri Sep 21, 2012 9:14 am by vivian206

» 8% discount code:IGXEQREV3870
Fri Aug 24, 2012 10:33 am by vivian206

» I recommend a good seller
Thu Aug 09, 2012 10:56 am by vivian206

» Promotions for WOW & TERA gold
Fri Jul 27, 2012 10:57 am by whatever11

» Which online game do you like to play?
Thu Jul 26, 2012 9:30 am by whatever11

» Rush for Cheap Game Gold, Game Items,Powerleveling
Sat Apr 21, 2012 12:47 pm by sallylee

» SWTOR Question
Fri Apr 20, 2012 10:21 am by sallylee

» Which class is your favorite in WOW?
Thu Apr 19, 2012 12:33 pm by sallylee

Useful Links

Share | 
 

 SW:TOR Interviews and Developer Posts

View previous topic View next topic Go down 
AuthorMessage
Typho Raame

avatar


Character sheet
Test: Typho Raame

PostSubject: SW:TOR Interviews and Developer Posts   Thu Mar 25, 2010 3:50 pm

I have decided to create a thread which regards all important information/update posts and interviews about The Old Republic, so we don't have to keep on creating new threads for each interview or important post. I'll start off by posting a link, and the text regarding in-game XP by Developer Damion Schubert:

http://www.swtor.com/community/showthread.php?p=2652774#edit2652774

Damion Schubert wrote:
We increase the XP pool for each group member in it, and then divide that pool. I don't have the number in front of me, but its something we'll be tweaking as we play anyway.

The general gist is that we want to reward grouping, but not so much that grouping is the only way to play the game (something that is very easy to do if you tilt the table too much, and then balance the levelling curve to that rate gain). That being said, as some have mentioned, grouping with another person increases your killing efficiency and reduces your risk of death substantially, to the degree that being in a group of two is vastly more efficient than 2X killing efficiency (this is like most MMOs). Still, you want to reward grouping enough to help ensure that you overcome the friction associated with grouping (finding groupmates, getting to them, tolerating idiots, etc).

Other notes:

* Yes, we have anti-twink measures. Yes, high level players get shut out if they kill creatures too far below them. This is a fine line - you want to let high level players help their new friends, but you really don't want high level players hunting in low level areas, as that can be disruptive to the lowbies.
* Yes, compared to other MMOs, we give you more XP for completing quests and less for killing creatures. These numbers will also likely be continually tweaked.
* Yes, harder things give more experience.

Xavior wrote:

Originally Posted by Xavior
Group of 5 level 10's killing a level 10 mob: 100 xp each
Group of 3 level 10's killing a level 10 mob: 100 xp each
Solo person of level 10 killing a level 10 mob: 100 xp

no one gets screwed, no one is forced to group and everyone is happy.

Balancing it's not that easy. Instead, you need to look at XP gain per hour. A group of 3 can kill (let's say) 5X the creatures than a solo player can in an hour, which means that if you give everyone the full XP value, grouping is 5X(!) more efficient than soloing. If you balance the curve to that, the solo player gets screwed.

In our curve, we push that towards being closer to 2-3X. Still a significant advantage, but the grouper has to deal with all of the inertia of forming a group.
Back to top Go down
View user profile
 
SW:TOR Interviews and Developer Posts
View previous topic View next topic Back to top 
Page 1 of 1
 Similar topics
-
» GOG Has Q&A With Tex Murphy Developer
» 2011 Nike Hoop Summit highlights and interviews plus the breakdown.
» Me owning at GH: Aerosmith =P
» DarkStar Developer Jeff Williams On Board to Answer Any Questions
» testing posts

Permissions in this forum:You cannot reply to topics in this forum
 :: Galactic Trade Commission Forum :: Star Wars: The Old Republic Updates-
Jump to: